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Chapter 15: Virtual Reality and Computer Simulation

Page history last edited by shelyn 14 years ago

Chapter 15: Virtual Reality and Computer Simulation 

 

Amazon Link: http://www.amazon.com/Handbook-Information-Computer-Ethics/dp/0471799599

 

What I expect to learn?

I expect to learn about Virtual Reality and Computer Simulation

 

Quote:

Virtual reality and computer simulation will continue to present new challenges for ethics because new and more advanced applications are still being developed and their use is more and more widespread.

 

Review:

Virtual reality (VR) technology simulated three-dimensional (3D) environments displayed in surround stereoscopic vision on the head-mounted display. A computer simulation is a computer program that contains a model of a particular system. VR is used to simulate both real and imaginary environments. VR is used for the simulation of anatomical structures and medical procedures in education and training. Computer simulations are used in the natural and social sciences to gain insight into the functioning of natural and social systems and in the engineering sciences for performance optimization, safety engineering, training, and education. Simulations are virtual versions of real-world entities that have a perceptual or functional similarity to them but do not have the pragmatic value or actual consequences of the corresponding real-world equivalent. Ontological reproductions are computer imitations of real-world entities that have (nearly) the same value or pragmatic effects as their real-world counterparts. virtual entities can be just as real as their physical counterparts. VR and computer simulations are representational media: they represent real or fictional objects and events .In virtual environments, users assume control over a graphically realized character called an avatar.   Virtual Reality and computer simulation will continue to present new challenges for ethics because new and more advanced applications are still being developed and their use is more and more widespread.

 

What I Learned?

  • ·        Virtual reality
  • ·        Computer simulation

 

Integrative Question:

  1. What is VR?
    1. What is computer simulation?
    2. What is VR for?
    3. What is computer simulation used for?
    4. What is simulation?

 

Discussion:

 

  1. What is VR?

Virtual reality (VR) technology simulated three-dimensional (3D) environments displayed in surround stereoscopic vision on the head-mounted display.

 

  1. What is computer simulation?

A computer simulation is a computer program that contains a model of a particular system.

 

  1. What is VR for?

VR is used to simulate both real and imaginary environments.VR is used for the simulation of anatomical structures and medical procedures in education and training.

  1. What is computer simulation used for?

Computer simulations are used in the natural and social sciences to gain insight into the functioning of natural and social systems and in the engineering sciences for performance optimization, safety engineering, training, and education.

 

  1. What is simulation?

Simulations are virtual versions of real-world entities that have a perceptual or

functional similarity to them but do not have the pragmatic value or actual consequences of the corresponding real-world equivalent.

 

  1. What are Ontological reproductions?

Ontological reproductions arecomputer imitations of real-world entities that have (nearly) the same value or pragmatic effects as their real-world counterparts.

 

  1. What is concluded in virtual?

virtual entities can be just as real as their physical counterparts.

 

  1. What is the similarities of VR and computer simulation?

VR and computer simulations are representational media: they represent real or fictional objects and events.

 

  1. What is avatar?

In virtual environments, users assume control over a graphically realized character

called an avatar.

 

10.  What is the concluding part of the chapter?

Virtual reality and computer simulation will continue to present newchallenges for

ethics because newand more advanced applications are still being developed and their use is more and more widespread.

 

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